Revolver Cannon - OP Bomb: Difference between revisions

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| '''[Special Active]''' Raven readies his Nasod Arm and fires 4 fire '''piercing''' bullets towards his enemies (max 2. Overheating will give infinite number of piercing). <br>Overheating will fire 2 extra bullets.
| '''[Special Active]''' Raven readies his Nasod Arm and fires 4 fire '''piercing''' bullets towards his enemies (max 2. Overheating will give infinite number of piercing). <br>Overheating will fire 2 extra bullets.
|}
|}
<br>


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
|- style="background:#D3D3D3"
! Class         !! Master !! Level Required !! SP Cost per Level !! Alternative  
! Class           !! Master !! Level Required !! SP Cost per Level !! Alternative  
|-
|-
| [[Weapon Taker]] || Lv. 20 || 35            || 3                || [[Revolver Cannon - High Explosion Ammo]]
| [[Weapon Taker]] || Lv. 20 || 35            || 3                || [[Revolver Cannon - High Explosion Ammo]]
|}
|}
<br>


<br>
== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:#D3D3D3"
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Skill Level'''
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Level Required'''
|- style="background:#D3D3D3"
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" colspan="2" | '''Damage'''
! Inital Shots !! Final Shot
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''MP Usage'''
|-  
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Cooldown'''
| align="left" | 1 || rowspan="2" | 35 || -% x3<br>(Overheat x5) || -% || rowspan="15" | 200 MP || rowspan="15" | 10 Seconds
|-align="center"
|-  
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Inital Shots'''
| align="left" | 2 || -% x3 <br>(Overheat x5) || -%
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Final Shot'''
|-  
|-align="center"
| align="left" | 3 || 36 || -% x3 <br>(Overheat x5) || -%
| align="left" | 1
|-  
| 35
| align="left" | 4 || 39 || -% x3 <br>(Overheat x5) || -%
| -% x3 <br>(Overheat x5)
|-  
| -%
| align="left" | 5 || 42 || -% x3 <br>(Overheat x5) || -%
| rowspan=20 | 200 MP
|-  
| rowspan=20 | 10 Seconds
| align="left" | 6 || 45 || -% x3 <br>(Overheat x5) || -%
|-align="center"
|-  
| align="left" | 2
| align="left" | 7 || 48 || 440% x3 <br>(Overheat x5) || 881%
| 35
|-  
| -% x3 <br>(Overheat x5)
| align="left" | 8 || 51 || 452% x3 <br>(Overheat x5) || 905%
| -%
|-  
|-align="center"
| align="left" | 9 || 54 || - x3 <br>(Overheat x5) || -%
| align="left" | 3
|-  
| 36
| align="left" | 10 || 57 || -% x3 <br>(Overheat x5) || -%
| -% x3 <br>(Overheat x5)
|-  
| -%
| align="left" | 11 || 60 || -% x3 <br>(Overheat x5) || -%
|-align="center"
|-  
| align="left" | 4
| align="left" | 12 || 63 || -% x3 <br>(Overheat x5) || -%
| 39
|-  
| -% x3 <br>(Overheat x5)
| align="left" | 13 || 66 || -% x3 <br>(Overheat x5) || -%
| -%
|-  
|-align="center"
| align="left" | 14 || 69 || -% x3 <br>(Overheat x5) || -%
| align="left" | 5
|-
| 42
| align="left" | 15 || 72 || -% x3 <br>(Overheat x5) || -%
| -% x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 6
| 45
| -% x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 7
| 48
| 440% x3 <br>(Overheat x5)
| 881%
|-align="center"
| align="left" | 8
| 51
| 452% x3 <br>(Overheat x5)
| 905%
|-align="center"
| align="left" | 9
| 54
| - x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 10
| 57
| -% x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 11
| 60
| -% x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 12
| 63
| -% x3 <br>(Overheat x5)
| -%
|-align="center"
| align="left" | 13
| 66
| -% x3 <br>(Overheat x5)
| -%
|-align="center"  
| align="left" | 14
| ??
| ??%
| ??%
|}
|}
<br>
<br>


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*Each shot can only pierce 2 times.
*Each shot can only pierce 2 times.
**Overheating will give infinite number of piercing.
**Overheating will give infinite number of piercing.
<br>


== Trivia ==
*In NA, '''Revolver Cannon - Original Piercing Ammo''' is renamed to '''Revolver Cannon - OP Bomb'''.
<br>
<br>
== Trivia ==
*In NA, this move is renamed to '''Revolver Cannon - OP Bomb'''.


<br>
<tabber>
NA=
{{WTSkills}}
|-|
KR=
{{WTSkillsKR}}
{{WTSkillsKR}}
 
</tabber>
[[Category:Weapon Taker Skills]]
[[Category:Weapon Taker Skills]]

Revision as of 12:37, 19 January 2014

[Special Active] Raven readies his Nasod Arm and fires 4 fire piercing bullets towards his enemies (max 2. Overheating will give infinite number of piercing).
Overheating will fire 2 extra bullets.


Requirements

Class Master Level Required SP Cost per Level Alternative
Weapon Taker Lv. 20 35 3 Revolver Cannon - High Explosion Ammo


Skill Information

Skill Level Level Required Damage (Magical) MP Usage Cooldown
Inital Shots Final Shot
1 35 -% x3
(Overheat x5)
-% 200 MP 10 Seconds
2 -% x3
(Overheat x5)
-%
3 36 -% x3
(Overheat x5)
-%
4 39 -% x3
(Overheat x5)
-%
5 42 -% x3
(Overheat x5)
-%
6 45 -% x3
(Overheat x5)
-%
7 48 440% x3
(Overheat x5)
881%
8 51 452% x3
(Overheat x5)
905%
9 54 - x3
(Overheat x5)
-%
10 57 -% x3
(Overheat x5)
-%
11 60 -% x3
(Overheat x5)
-%
12 63 -% x3
(Overheat x5)
-%
13 66 -% x3
(Overheat x5)
-%
14 69 -% x3
(Overheat x5)
-%
15 72 -% x3
(Overheat x5)
-%


Tips and Details

  • Each shot can only pierce 2 times.
    • Overheating will give infinite number of piercing.


Trivia

  • In NA, Revolver Cannon - Original Piercing Ammo is renamed to Revolver Cannon - OP Bomb.