Revolver Cannon - OP Bomb: Difference between revisions
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| '''[Special Active]''' Raven readies his Nasod Arm and fires 4 fire '''piercing''' bullets towards his enemies (max 2. Overheating will give infinite number of piercing). <br>Overheating will fire 2 extra bullets. | | '''[Special Active]''' Raven readies his Nasod Arm and fires 4 fire '''piercing''' bullets towards his enemies (max 2. Overheating will give infinite number of piercing). <br>Overheating will fire 2 extra bullets. | ||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#D3D3D3" | |- style="background:#D3D3D3" | ||
! Class | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
|- | |- | ||
| [[Weapon Taker]] || Lv. 20 || 35 || 3 || [[Revolver Cannon - High Explosion Ammo]] | | [[Weapon Taker]] || Lv. 20 || 35 || 3 || [[Revolver Cannon - High Explosion Ammo]] | ||
|} | |} | ||
<br> | |||
== Skill Information == | == Skill Information == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- style="background:#D3D3D3" | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:#D3D3D3" | |||
! Inital Shots !! Final Shot | |||
|- | |||
| align="left" | 1 || rowspan="2" | 35 || -% x3<br>(Overheat x5) || -% || rowspan="15" | 200 MP || rowspan="15" | 10 Seconds | |||
|- | |- | ||
| align="left" | 2 || -% x3 <br>(Overheat x5) || -% | |||
|- | |||
|- | | align="left" | 3 || 36 || -% x3 <br>(Overheat x5) || -% | ||
| align="left" | 1 | |- | ||
| 35 | | align="left" | 4 || 39 || -% x3 <br>(Overheat x5) || -% | ||
| -% x3 <br>(Overheat x5) | |- | ||
| -% | | align="left" | 5 || 42 || -% x3 <br>(Overheat x5) || -% | ||
| rowspan= | |- | ||
| rowspan= | | align="left" | 6 || 45 || -% x3 <br>(Overheat x5) || -% | ||
|- | |- | ||
| align="left" | 2 | | align="left" | 7 || 48 || 440% x3 <br>(Overheat x5) || 881% | ||
| | |- | ||
| -% x3 <br>(Overheat x5) | | align="left" | 8 || 51 || 452% x3 <br>(Overheat x5) || 905% | ||
| -% | |- | ||
|- | | align="left" | 9 || 54 || - x3 <br>(Overheat x5) || -% | ||
| align="left" | 3 | |- | ||
| 36 | | align="left" | 10 || 57 || -% x3 <br>(Overheat x5) || -% | ||
| -% x3 <br>(Overheat x5) | |- | ||
| -% | | align="left" | 11 || 60 || -% x3 <br>(Overheat x5) || -% | ||
|- | |- | ||
| align="left" | 4 | | align="left" | 12 || 63 || -% x3 <br>(Overheat x5) || -% | ||
| 39 | |- | ||
| -% x3 <br>(Overheat x5) | | align="left" | 13 || 66 || -% x3 <br>(Overheat x5) || -% | ||
| -% | |- | ||
|- | | align="left" | 14 || 69 || -% x3 <br>(Overheat x5) || -% | ||
| align="left" | 5 | |- | ||
| 42 | | align="left" | 15 || 72 || -% x3 <br>(Overheat x5) || -% | ||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 6 | |||
| 45 | |||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 7 | |||
| 48 | |||
| 440% x3 <br>(Overheat x5) | |||
| 881% | |||
|- | |||
| align="left" | 8 | |||
| 51 | |||
| 452% x3 <br>(Overheat x5) | |||
| 905% | |||
|- | |||
| align="left" | 9 | |||
| 54 | |||
| - x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 10 | |||
| 57 | |||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 11 | |||
| 60 | |||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 12 | |||
| 63 | |||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|- | |||
| align="left" | 13 | |||
| 66 | |||
| -% x3 <br>(Overheat x5) | |||
| -% | |||
|-align=" | |||
| align="left" | | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br> | <br> | ||
Line 108: | Line 60: | ||
*Each shot can only pierce 2 times. | *Each shot can only pierce 2 times. | ||
**Overheating will give infinite number of piercing. | **Overheating will give infinite number of piercing. | ||
<br> | |||
== Trivia == | |||
*In NA, '''Revolver Cannon - Original Piercing Ammo''' is renamed to '''Revolver Cannon - OP Bomb'''. | |||
<br> | <br> | ||
< | <tabber> | ||
NA= | |||
{{WTSkills}} | |||
|-| | |||
KR= | |||
{{WTSkillsKR}} | {{WTSkillsKR}} | ||
</tabber> | |||
[[Category:Weapon Taker Skills]] | [[Category:Weapon Taker Skills]] |
Revision as of 12:37, 19 January 2014
- English
- Deutsch
- Bahasa Indonesia
- polski
- 中文(简体)
[Special Active] Raven readies his Nasod Arm and fires 4 fire piercing bullets towards his enemies (max 2. Overheating will give infinite number of piercing). Overheating will fire 2 extra bullets. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Weapon Taker | Lv. 20 | 35 | 3 | Revolver Cannon - High Explosion Ammo |
Skill Information
Skill Level | Level Required | Damage (Magical) | MP Usage | Cooldown | |
---|---|---|---|---|---|
Inital Shots | Final Shot | ||||
1 | 35 | -% x3 (Overheat x5) |
-% | 200 MP | 10 Seconds |
2 | -% x3 (Overheat x5) |
-% | |||
3 | 36 | -% x3 (Overheat x5) |
-% | ||
4 | 39 | -% x3 (Overheat x5) |
-% | ||
5 | 42 | -% x3 (Overheat x5) |
-% | ||
6 | 45 | -% x3 (Overheat x5) |
-% | ||
7 | 48 | 440% x3 (Overheat x5) |
881% | ||
8 | 51 | 452% x3 (Overheat x5) |
905% | ||
9 | 54 | - x3 (Overheat x5) |
-% | ||
10 | 57 | -% x3 (Overheat x5) |
-% | ||
11 | 60 | -% x3 (Overheat x5) |
-% | ||
12 | 63 | -% x3 (Overheat x5) |
-% | ||
13 | 66 | -% x3 (Overheat x5) |
-% | ||
14 | 69 | -% x3 (Overheat x5) |
-% | ||
15 | 72 | -% x3 (Overheat x5) |
-% |
Tips and Details
- Each shot can only pierce 2 times.
- Overheating will give infinite number of piercing.
Trivia
- In NA, Revolver Cannon - Original Piercing Ammo is renamed to Revolver Cannon - OP Bomb.
- NA
Template:WTSkills |-| KR= Template:WTSkillsKR