Lightning Bolt
From Elwiki
[Special Active] Cast a charged bolt of lightning in one direction. Enemies hit will be stunned for 2 seconds. Damage and stun duration increase for 1 second if used while Awakened. | |
Available for Memorize
| |
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Magician | 15 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Normal | Awakening | ||||
15 | 122% | 156% | 200 MP | 13 seconds |
Skill Traits
Lightning Bolt - Useful | Lightning Bolt - Evil | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
Damage | Max Hits | MP Burn | ||||
? | Max Hits increased Damage decreased to 70% |
x0.7 | ? | ? | Skill will burn 5 MP per hit |
Other Information
PvP Damage Modifier | MP Gain per Hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.75 | ?? MP | ?? MP | ?? Seconds |
Tips and Details
- If an enemy is right behind you, they will be hit slightly by the skill.
- Lightning Bolt has more horizontal range than it seems.
- Lightning Bolt's execution is nearly instantaneous and Aisha will roll back with invincibility immediately after the skill, making Lightning Bolt a safe skill to use.
- Lightning Bolt does not gain a very significant amount of damage increment per level increase, so it could be best to leave it at level 1 and get the Skill Note if running low on SP.
- However, do keep in mind that the damage listed is meant to be applied over a maximum of 16 hits. 95% damage at level 1, time 16 hits comes out to 1520% total damage. Whereas 136% damage at level 20, times 16 hits comes out 2176% damage. This pretty much comes out to a +600% increase in damage at max level (when all hits apply), which is a significant increase, and becomes even more effective when the skill note is applied (the stun should ensure that you get all hits on the enemy).
Updates
- 03/29/2012 KR
- Only final hit will knock up targets.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect.
- 06/08/2015 KR
- Added leftover effects from Skill Note.