Dread Chase
From Elwiki
[Special Active] Chung fires a set of continuous homing missiles at his targets. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
Skill Level | Shell Damage (Physical) |
Explosion Damage (Magical) |
MP Usage | Cooldown |
---|---|---|---|---|
1 | 43% | 401% | 200 MP | 10 seconds |
2 | 51% | 481% | ||
3 | 60% | 562% | ||
4 | 68% | 642% | ||
5 (M) | 81% | 762% | ||
6 | 94% | 882% | ||
7 | 107% | 1003% | ||
8 | 120% | 1123% | ||
9 | 137% | 1284% |
Skill Note
Name: 3단 분열 유도탄 - "3 divided guided missiles"(KR)
Description: After shooting, each missile will split into 3 mini versions of the shot, each shot containing 40% of a regular missile
Tips and Details
- Cannot be mana broken.
- Requires at least 3 ammunition to be activated.
- It can only fire a minimum of 3 shots and a maximum of 5 shots.
- Basically a fusion between Scare Chase and Sniping Ranger's Guide Arrow that surpasses both.
- Will target the nearest enemy including obstacles and boxes like Scare Chase.
- When noted it may sometimes be better to fire it in the opposite than intended direction to give time for the missiles to split.
- Cumulative 4,215% damage at level 5 (un-noted).
- Damage is further increased by Converted Warhead passive to 4,847%.
- Cumulative 5,816% (6,980% with Awakening bonus) damage at level 5 with both skill note and Converted Warhead passive.