Explosion Impact
From Elwiki
[Special Active] Eve whips 2 times. The first hits the enemy into the air, the second stops them when they are falling and then the whip explodes backwards pulling the unfortunate enemy with it. |
Requirements
Class | Master | SP Requirement |
Code Exotic |
Skill Information
NA
Skill Level | Initial Hits | Explosions | Mp Usage | Cooldown | ||
Physical Damage | Hits | Magical Damage | Max Hits | |||
1 | 140% | 2 | 98% | 23 | 200 MP | 10 Seconds |
2 | 168% | 118% | ||||
3 | 196% | 137% | ||||
4 | 224% | 157% | ||||
5 (M) | 266% | 186% | ||||
6 | 308% | 216% |
KR
Skill Level | Initial Hits | Explosions | Mp Usage | Cooldown | ||
Physical Damage | Hits | Magical Damage | Max Hits | |||
1 | 2 | 23 | 175 MP | 10 Seconds | ||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | 193% | 196% |
Skill Note
Name: Breaking In I(NA) / Easy Start I(KR)
Description: Removes the launch of the initial hit and increases the skill's damages by 10%
Tips and Details
- Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough to receive all hits.
- Best used on large, stoic enemies. However, with proper positioning and distance, Explosion Impact will pull smaller non-stoic enemies inwards (towards the direction of the explosions), greatly increasing the number of hits this skill lands.
- Considered one of the best 200 MP skills damage-wise when all explosions hit.
- This skill has an extremely lengthy delay that occurs in two segments; consequentially, it can be particularly dangerous to use in party-play as you can easily delay your party members for an extended period of time.