Status Effects: Difference between revisions
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*Hit by Fire El Stone Enchanted Weapons | *Hit by Fire El Stone Enchanted Weapons | ||
*Hit by some Burning-enchant related attacks and skills | *Hit by some Burning-enchant related attacks and skills | ||
*Hit by Fire Orbs. | |||
|- | |- | ||
| [[Image:Status Freeze.png|center|Status Freeze.png]] | | [[Image:Status Freeze.png|center|Status Freeze.png]] | ||
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*Hit by Nature El Stone Enchanted Weapons | *Hit by Nature El Stone Enchanted Weapons | ||
*Hit by Poisoning-enchant related attacks and skills | *Hit by Poisoning-enchant related attacks and skills | ||
*Hit by Nature Orbs. | |||
|- | |- | ||
| [[Image:Status Stone.png|center|Status Stone.png]] | | [[Image:Status Stone.png|center|Status Stone.png]] | ||
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*Hit by "[[Armor Break]]" Skill. | *Hit by "[[Armor Break]]" Skill. | ||
*Hit by Aura Accelerator | *Hit by "[[Aura Power Accelerator]]" with "[[Abundance of Energy]]" Passive. | ||
*Hit by Wind Orbs. | |||
|- | |- | ||
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]] | | [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]] | ||
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*Hit by "[[Weapon Breaker]]" Skill. | *Hit by "[[Weapon Breaker]]" Skill. | ||
*Hit by "[[Aura Shield Accelerator]]" with "[[Abundance of Energy]]" Passive. | |||
|- | |- | ||
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]] | | [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]] | ||
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*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]". | *Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]". | ||
*Hit by "[[Aura Magic Accelerator]]" with "[[Abundance of Energy]]" Passive. | |||
*Hit by Wind Orbs. | |||
|- | |- | ||
| [[Image:Status Fracture.png|center|Status Fracture.png]] | | [[Image:Status Fracture.png|center|Status Fracture.png]] | ||
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*Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud. | *Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud. | ||
*Hit by "[[Pandemonium]]" skill. | *Hit by "[[Pandemonium]]" skill. | ||
*Hit by [[3x-6|Glitter Illusionist]]. | |||
|- | |- | ||
| [[Image:Status Senile.png|center|Status Senile.png]] | | [[Image:Status Senile.png|center|Status Senile.png]] | ||
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*Hit by "[[Aging]]" Skill. | *Hit by "[[Aging]]" Skill. | ||
*Hit by Dark Orb. | |||
|- | |- | ||
| [[Image:Status Targeted.png|center|Status Targeted.png]] | | [[Image:Status Targeted.png|center|Status Targeted.png]] | ||
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*Affected individual cannot be hit by any horizontal attacks. | *Affected individual cannot be hit by any horizontal attacks. | ||
| | | | ||
*Hit by [[Peita/Feita(NA)|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]] | *Hit by [[Peita/Feita(NA)|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]]. | ||
*Hit by [[3x-5|Assaulter]] [[3x-6|Crash]]. | |||
*Hit by [[Peita/Feita(NA)|Stone Golem's]] Body Slam. | *Hit by [[Peita/Feita(NA)|Stone Golem's]] Body Slam. | ||
*Hit by [[6-4|Victor's]] Body Slam. | *Hit by [[6-4|Victor's]] Body Slam. |
Revision as of 18:52, 27 May 2012
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Status | Name | Effect | How to activate |
---|---|---|---|
Burned |
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Frozen |
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Poisoned |
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Petrified |
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Broken Armour |
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Broken Weapon |
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Power Chain |
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| |
Fracture |
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Speed Reduction |
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| |
Blind |
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| |
Dark Cloud Poison |
|
Hit by "Dark Cloud" Skill. | |
Frostbite |
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||
Confusion |
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| |
Senile |
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| |
Targeted |
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| |
Stunned |
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| |
Flattened |
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| |
Monster Stun |
|
| |
Bleed |
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|
Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
Status | Effect | How to activate |
---|---|---|
Super Armour |
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Invulnerability |
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Heavy Stance |
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Panic |
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|
Agility |
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Giant |
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Dwarf |
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Awakening |
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Mechanized Agility |
|
|
Phoenix Talon Agility |
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|
Dark Elf Agility |
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|
Aura of Darkness |
|
|
Bubble Stun |
|
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