Evil Desire Guns: Difference between revisions
From Elwiki
No edit summary |
Gameboy224 (talk | contribs) m (Text replacement - "Underground Chapel" to "Underground Chapel") |
||
Line 13: | Line 13: | ||
| AddEffect= ▪ [2 Unidentified Stats]<br> ▪ Critical +355 | | AddEffect= ▪ [2 Unidentified Stats]<br> ▪ Critical +355 | ||
| Description='''[Weapon ([[Rose]])]''' A set of guns created with intense evil thoughts. | | Description='''[Weapon ([[Rose]])]''' A set of guns created with intense evil thoughts. | ||
| Obtain=Random Drop {{!}}{{!}} '''[[ | | Obtain=Random Drop {{!}}{{!}} '''[[Underground Chapel]]''' {{!}}{{!}} Boss Drop Loot from '''Amethyst''' | ||
| BaseStat= | | BaseStat= | ||
{{StatsTable | {{StatsTable |
Revision as of 17:58, 18 December 2019
- English
[Weapon (Rose)] A set of guns created with intense evil thoughts. | |
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Underground Chapel | Boss Drop Loot from Amethyst |
Base Stats
Class | Physical Attack | Magical Attack | HP |
---|---|---|---|
Jamming | 3174 | 3029 | 0 |
Storm Trooper | 3359 | 3399 | 1001 |
Crimson Rose | 3544 | 3214 | 1502 |
Freyja | 3266 | 3584 | 501 |
Optimus | 3174 | 3769 | 501 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +2 | +2 |
Action Speed | +71 | +71 |
Movement Speed | +213 | +213 |
Jump Speed | +213 | +213 |
Additional Damage | +71 | +71 |
Damage Reduction | +71 | +71 |
Critical | +71 | +71 |
HP | +715 | +715 |
Awakening Charge Speed | +71 | +71 |
Awakening Time | +1.5% | +1.5% |
MP Gain on Attack | +71 | +71 |
MP Gain on Receiving Attack | +71 | +71 |
Specialization A | +71 | +71 |
Specialization B | +71 | +71 |
Maximize | +71 | +71 |
Physical Attack Level | +0.5 | +0.5 |
Magical Attack Level | +0.5 | +0.5 |
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media