Elysion's Hernacyd Spear: Difference between revisions
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| Obtain=Random Drop {{!}}{{!}} '''[[Celestial Crossroads]]''' {{!}}{{!}} Boss Drop Loot from '''Herna Shield''' or '''Herna Orb''' | | Obtain=Random Drop {{!}}{{!}} '''[[Celestial Crossroads]]''' {{!}}{{!}} Boss Drop Loot from '''Herna Shield''' or '''Herna Orb''' | ||
| BaseStat= | | BaseStat= | ||
{{StatsTable | {{StatsTable Ver.2 | ||
|TransStat=true | |TransStat=true | ||
|hPAtk=true |hMAtk=true |hPDef=true |hMDef=true |hHP=true | |hPAtk=true|hMAtk=true|hPDef=true|hMDef=true|hHP=true | ||
| | |EL=86 | ||
| | |EMAll=13 | ||
| | |PMPA=1|PMMA=1|PMPD=0.08|PMMD=0.08|PMHP=0.1 | ||
| | |Ara=- | ||
}} | }} | ||
| IdStat= | | IdStat= |
Revision as of 11:43, 26 November 2020
- English
[Weapon (Ara)] A high-class spear efficiently made for battle. | ||||
|
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Celestial Crossroads | Boss Drop Loot from Herna Shield or Herna Orb |
Base Stats
Please note that the weapon will only possess Physical/Magical Defense stats if the character has completed Transcendence.
Equipment Modifier (EM) | 13 | 13 | 13 | 13 | 13 |
---|---|---|---|---|---|
Class | Physical Attack | Magical Attack | Physical Defense | Magical Defense | HP |
Ara | 5078 | 5078 | 0 | 0 | 0 |
Sakra Devanam | 6648 | 5078 | 117 | 102 | 2455 |
Apsara | 7904 | 5078 | 120 | 120 | 4419 |
Yama Raja | 5078 | 6648 | 110 | 108 | 2455 |
Devi | 5078 | 8061 | 117 | 120 | 4419 |
Asura | 6805 | 5078 | 108 | 108 | 2455 |
Shakti | 8061 | 5078 | 120 | 117 | 4419 |
Marici | 5078 | 6805 | 102 | 114 | 2455 |
Surya | 5078 | 7904 | 114 | 127 | 4419 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 |
---|---|
Effects | |
All Elemental Resistance | +- |
Action Speed | +- |
Movement Speed | +- |
Jump Speed | +- |
Additional Damage | +- |
Damage Reduction | +- |
Critical | +- |
HP | +- |
Awakening Charge Speed | +- |
Awakening Time | +- |
MP Gain on Attack | +- |
MP Gain on Receiving Attack | +- |
Specialization A | +- |
Specialization B | +- |
Maximize | +- |
Physical Attack Level | +- |
Magical Attack Level | +- |
General Guides
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Story
Gameplay
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Combat
Character Progression
Systems
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