Status Effects: Difference between revisions
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| Broken Weapon | | Broken Weapon | ||
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*Decreases Physical and Magical Attack by a certain percentage. | *Decreases Physical and / or Magical Attack by a certain percentage. | ||
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*Hit by "[[Weapon Breaker]]" Skill. | *Hit by "[[Weapon Breaker]]" Skill. | ||
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*Constant Drop in HP. | *Constant Drop in HP. | ||
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*Hit by "[[Dark Cloud]]" Skill. | *Hit by Noted "[[Dark Cloud]]" Skill. | ||
|- | |- | ||
| [[Image:Status Frostbite.png|center|Status Frostbite.png]] | | [[Image:Status Frostbite.png|center|Status Frostbite.png]] | ||
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*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | *Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun) | ||
*Hit by [[X-6|Berthe]]'s Ice Carve and Final Laser Beam. | *Hit by [[X-6|Berthe]]'s ''Ice Carve'' and ''Final Laser Beam''. | ||
*Hit by [[6-2|Coral Sea Serpent]]'s | *Hit by [[6-2|Coral Sea Serpent]]'s ''Frost Breath'' and ''Frost Tornado''. | ||
*Hit by [[Elemental Master]]'s Frostbite Sphere. | *Hit by [[Elemental Master]]'s ''Frostbite Sphere'' Combo. | ||
*Hit by [[High Magician ]]'s [[Freezing Point Research]] | *Hit by [[High Magician ]]'s [[Freezing Point Research]] | ||
*Hit by bubbles from [[Hamel|Laguz]] | *Hit by bubbles from [[Hamel|Laguz]] | ||
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*Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud. | *Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud. | ||
*Hit by [[3x-6|Glitter Illusionist]]. | *Hit by [[3x-6|Glitter Illusionist]]. | ||
*Hit by "[[Illusion Strike]]" Skill. | *Hit by "[[Illusion Strike]]" Skill (KR only). | ||
|- | |- | ||
| [[Image:Status Senile.png|center|Status Senile.png]] | | [[Image:Status Senile.png|center|Status Senile.png]] | ||
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*Hit by "[[Aging]]" Skill. | *Hit by "[[Aging]]" Skill. | ||
*Hit by Dark Orb. | *Hit by Dark Orb. | ||
*Hit by Ghost summoned by Feita's Royal Knight set (Blessed | *Hit by Ghost summoned by Feita's Royal Knight set (Blessed / Regular) | ||
*Hit by Ghost summoned by title Evil Spirit of Sandstorm. | *Hit by Ghost summoned by title Evil Spirit of Sandstorm. | ||
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*Ailment will disappear if affected individual is hit. | *Ailment will disappear if affected individual is hit. | ||
| | | | ||
*Hit by "[[Lightning Bolt]]" Skill. | *Hit by Noted "[[Lightning Bolt]]" Skill. | ||
*Hit by Noted "[[Spiral Blast]]" Skill. | *Hit by Noted "[[Spiral Blast]]" Skill. | ||
*Hit by "[[Double Slash]]" Skill. | *Hit by "[[Double Slash]]" Skill. | ||
*Hit by "[[Heaven's Fist - Pressure]]" Skill. | *Hit by "[[Heaven's Fist - Pressure]]" Skill. | ||
*Hit by "[[Earth Breaker]]" Skill | *Hit by Noted "[[Earth Breaker]]" Skill. | ||
*Hit by "[[Sharp Fall]]" Skill. | *Hit by "[[Sharp Fall]]" Skill. | ||
*Hit by "[[Iron Howling]]" Skill. | *Hit by "[[Iron Howling]]" Skill. | ||
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*Hit by [[2-x|Nasod Inspector]]'s Cannon Slam (Not including the blasts, Hell mode only) | *Hit by [[2-x|Nasod Inspector]]'s Cannon Slam (Not including the blasts, Hell mode only) | ||
*Hit by "[[Taser Pilum]]" Skill. | *Hit by "[[Taser Pilum]]" Skill. | ||
*Hit by [[ | *Hit by [[Feita|Thunder Fly]]. | ||
*Hit by [[6-2|Deep Sea Fish's]] initial attack. | |||
*Hit by [[6-2|Deep Sea Fish's]] | |||
*Hit by "[[Impact Smasher]]" Skill. | *Hit by "[[Impact Smasher]]" Skill. | ||
*Hit by "[[Lightning Shower]]" Skill. | *Hit by "[[Lightning Shower]]" Skill. | ||
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*Affected individual cannot be hit by any horizontal attacks. | *Affected individual cannot be hit by any horizontal attacks. | ||
| | | | ||
*Hit by [[ | *Hit by [[Feita|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]]. | ||
*Hit by [[3x-5|Assaulter]] [[3x-6|Crash]]. | *Hit by [[3x-5|Assaulter]] [[3x-6|Crash]]. | ||
*Hit by [[ | *Hit by [[Feita|Stone Golem's]] Body Slam. | ||
*Hit by [[6-4|Victor's]] Body Slam. | *Hit by [[6-4|Victor's]] Body Slam. | ||
*Hit by [[5-6|Dark Nephilim's]] Double Pound. | *Hit by [[5-6|Dark Nephilim's]] Double Pound. | ||
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*Hit by [[Hamel|Crabs]]. | *Hit by [[Hamel|Crabs]]. | ||
*Hit by [[Skill Note|Skill Noted]] [[Harsh Chaser]] (50% Chance). | *Hit by [[Skill Note|Skill Noted]] [[Harsh Chaser]] (50% Chance). | ||
*Hit by [[Rage Cutter]] | *Hit by [[Rage Cutter]]. | ||
*Hit by [[Fatal Slap]] Skill. | *Hit by [[Fatal Slap]] Skill. | ||
*Hit by Noted [[Charged Bolt - Bloody Thorns]] Skill. | *Hit by Noted [[Charged Bolt - Bloody Thorns]] Skill. | ||
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| | | | ||
*Hit by "[[Bleeding Slicer]]" Skill | *Hit by "[[Bleeding Slicer]]" Skill | ||
*Hit by | *Hit by Caluso Tribe Assassin | ||
*Hit by Noted "[[Wind Wedge]]" Skill | *Hit by Noted "[[Wind Wedge]]" Skill | ||
*Hit by "[[Surface Cutting]]" Skill (After November 7th patch in KR) | *Hit by "[[Surface Cutting]]" Skill (After November 7th patch in KR) | ||
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*Hit by "[[Sword Shield]]" Skill. | *Hit by "[[Sword Shield]]" Skill. | ||
*Hit by Noted "[[Plasma Cutter]]" Skill. | *Hit by Noted "[[Plasma Cutter]]" Skill. | ||
*Hit by | *Hit by "[[Thorned Vine Trap]]" Skill. | ||
*Hit by [[Briar Trap]]. | |||
*Hit by Infinity Sword's attacks when "[[Sharp Blade]]" is learned. | *Hit by Infinity Sword's attacks when "[[Sharp Blade]]" is learned. | ||
|- | |- | ||
| [[Image:Bind.png|center]] | | [[Image:Bind.png|center]] | ||
| Bind | | Bind<br>(Known as Fog in NA) | ||
| | | | ||
*Evasion reduced. | *Evasion reduced. | ||
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|} | |} | ||
<br> | <br> | ||
{{Guides}} |
Revision as of 02:56, 3 January 2014
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Weapon El-Enchanted Inflictions
Status | Name | Effect | How to activate |
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Burned |
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Frozen |
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Poisoned |
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Petrified |
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Skills/Combos Infliction
Status | Name | Effect | How to activate |
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Broken Armour |
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Broken Weapon |
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Power Chain |
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Fracture |
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Blind |
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Dark Cloud Poison |
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Frostbite (Ice in NA version) |
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Confusion |
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Senile |
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Targeted |
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Stunned |
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Flattened |
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Leg Wound |
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Shadow of Betrayal |
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Panic |
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Fear |
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Leg Shot Debuff |
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Marked By Delay Fire |
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Shield Debuff |
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Bleed |
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Bind (Known as Fog in NA) |
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Helpless |
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Armor Crack |
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Stigma of Fire Debuff |
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Magical Attack Reduction |
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Power Stun |
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Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
Status | Effect | How to activate |
---|---|---|
Super Armour |
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Invulnerability |
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Heavy Stance |
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Agility |
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Giant |
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Dwarf |
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Awakening |
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Big Head |
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Mechanized Agility |
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Phoenix Talon Agility |
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Dark Elf Agility |
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Aura of Darkness |
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Bubble Stun |
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Curse |
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Ice |
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General Guides
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