Boss drops, as obvious as it is, are drops that drop from specific bosses. Some of us get pretty lucky, and find these highly sought untradables within a single digit number of runs. On the other hand, some of us are pretty unlucky and farm the same dungeon for over a week before actually finding it.
You can tell an item's rarity by their name color. White: Normal Yellow: Rare Violet: Elite Beige: Unique
Here are some tips on farming these accessories and special equipment:
-It has been confirmed that Fever increases the drop rate of items. -Adjust your loot settings to "Finders Keepers" and pick up all the drops when the boss dies. Make sure you have your party's permission first! -If you keep the normal "Random Distribution" but kindly request your party to leave before picking up the drops, if you see what you want. -This one is another myth but on Mini-bosses, if you kill the other MOBs before it, chances of the boss drop to drop becomes greater. This has worked alot but, some players are still trying to see if one can get it without killing all the other MOBs.(This is myth is only on the Mini-bosses, not with Main bosses.) -Lastly, keep in mind that item drops are extremely rare, and not all of us can get that special weapon within a day. Keep your spirits up and keep hunting. -Interestingly enough, it is possible for a boss item to drop twice in the same run, though needless to say, this happens very rarely.
Characteristics of a Boss Drop:
Boss drops are always untradable. (You can tell if an item is untradable if you see red letters underneath the item's stats and price.) You can make them tradable ONCE by buying that purple footprint stamp from the Cash Shop for 1.9k won NX each. You can only ever use 5 stamps on one item. They are always of Elite rarity, unless stated that they have a Unique rarity. Every dungeon has one of these special drops, some more than others. There are some special boss drops that can be worn by all characters (*Common Class), or have a specific version with different attack/defense for each character (**X Class). Difficulty of the dungeon almost never matters unless stated. -?-?a. Any difficulty/Top path. -?-?b. Hard difficulty or higher/Bottom path. -?-?c. Very Hard difficulty/Bottom path.
Gives a 15% chance to cause Bleed to enemies for 15 seconds. ONLY IN DUNGEON
3 Pieces Effect:
Physical Attack +2%
Magical Attack +2%
4 Pieces Effect:
For every hit you receive, there is a 10% chance of increasing your Damage Reduction by 50%. ONLY IN DUNGEON
5 Pieces Effect:
For every hit you receive, there is a 10% chance of getting super armor for 10 seconds. During that 10 seconds, all damage done to you will reduce by 30%. ONLY IN DUNGEON
Mechanized Shoes
All
Lv40 Shoes:
Running Speed +3%
Jumping Speed +3%
Physical Defense +20
Magical Defense +20
Mechanized Pants
All
Lv40 Pants:
Critical Hit Rate +1%
Physical Defense +20
Magical Defense +20
Mechanized Gloves
All
Lv40 Gloves:
Action Speed +1%
HP +2955(3%)
Mechanized Shirt
All
Lv40 Top:
HP +2955(3%)
Physical Defense +20
Magical Defense +20
Mechanized Weapon
All
Lv40 Weapon:
Critical Hit Rate +2%
Action Speed +2%
1% chance to increase your action speed by 120% for 5 seconds.
When inflicted with Status Infliction, your mana regeneration increase by 1 for 10 seconds.
3 Pieces Effect:
Critical +3%
4 Pieces Effect:
Does x2 damage to downed enemy.
(The damage done does not exceed the damage when the enemy is not knocked down) (ONLY IN DUNGEON)
5 Pieces Effect:
Gives a 20% chance to activate a shield buff when you get hit.
A 5% chance to activate a defense shield that absorbs 25% damage.
The shield absorbs a total of 10 hits of 30% damage or (if you didnt get hitted)it lasts for 15 seconds (Deactivates when attacked 5 times or after 15 seconds) (During the buff, you cannot reactivate the buff until the cool down ended) Cool Down 15 seconds after activation ONLY IN DUNGEON
Dragonic Shoes
All
Lv46 Shoes:
Running Speed +3%
Jumping Speed +3%
Dragonic Pants
All
Lv46 Pants:
Critical +1%
Dragonic Gloves
All
Lv46 Gloves:
Action Speed +1%
Dragonic Shirt
All
Lv46 Top:
Critical +1%
Dragonic Weapons
All
Lv46 Weapon:
Critical +2%
Action Speed +1%
1% chance for Splash Fire Damage (Give targets a fire burn state, will hit more then 1 target)
[Warning: This accessory may decrease your attack speed due to the spinning animation from this accessory.
This has been proven wrong. It stays the same, but it may slow down your computer's hz refresh rate. Increasing it will make a difference.]
Comprised of the spirits of darkness is the great legacy of the powerful, black cannon. This is vastly different from the Dark Steel Weapons of Belder as it gives its user a different feeling.
Comprised of the spirits of darkness is the great legacy of the powerful, black cannon. This is vastly different from the Dark Steel Cannon of Belder as it gives its user a different feeling.